abstract class Athena::EventDispatcher::Event
inherits Athena::Contracts::EventDispatcher::Event
#
Extension of ACTR::EventDispatcher::Event to add additional functionality.
Generics#
Events with generic type variables are also supported, the AED::GenericEvent event is an example of this.
Listeners on events with generics are a bit unique in how they behave in that each unique instantiation is treated as its own event.
For example:
class Foo; end
subject = Foo.new
dispatcher.listener AED::GenericEvent(Foo, Int32) do |e|
e["counter"] += 1
end
dispatcher.listener AED::GenericEvent(String, String) do |e|
e["class"] = e.subject.upcase
end
dispatcher.dispatch AED::GenericEvent.new subject, data = {"counter" => 0}
data["counter"] # => 1
dispatcher.dispatch AED::GenericEvent.new "foo", data = {"bar" => "baz"}
data["class"] # => "FOO"
Notice that the listeners are registered with the generic types included.
This allows the component to treat AED::GenericEvent(String, Int32) differently than AED::GenericEvent(String, String).
The added benefit of this is that the listener is also aware of the type returned by the related methods, so no manual casting is required.
Tip
Use type aliases to give better names to commonly used generic types.
alias UserCreatedEvent = AED::GenericEvent(User, String)
Polymorphism#
There is special handling for an event class has a single generic type variable. When used within an event listener, if the generic type has child types or is included in other types (when it's a module), then that listener will be registered for each concrete descendant of that type.
abstract struct Animal; end
struct Dog < Animal; end
struct Cat < Animal; end
class GenericAnimalEvent(T) < AED::Event
getter animal : T
def initialize(@animal : T); end
end
class AnimalsListener
@[AEDA::AsEventListener]
def all_animals(event : GenericAnimalEvent(Animal)) : Nil
pp "All Animals: #{event.animal}"
end
@[AEDA::AsEventListener]
def dog_only(event : GenericAnimalEvent(Dog)) : Nil
pp "Dog Only: #{event.animal}"
end
end
dispatcher = AED::EventDispatcher.new
animal_listener = AnimalsListener.new
dispatcher.listener animal_listener
dispatcher.dispatch GenericAnimalEvent(Cat).new Cat.new
dispatcher.dispatch GenericAnimalEvent(Dog).new Dog.new
# "All Animals: Cat()"
# "All Animals: Dog()"
# "Dog Only: Dog()"
In this example, notice how the all_animals event listener's event parameter is typed as GenericAnimalEvent(Animal) and gets invoked for both children of the abstract Animal type.
Whereas the event for the dog_only event listener is typed as GenericAnimalEvent(Dog), so it only gets invoked once when the animal is a Dog.
Direct known subclasses
Athena::EventDispatcher::GenericEvent(S, V)
Class methods#
.callable(*, priority : Int32 = 0, name : String | Nil = nil, &block : self, AED::EventDispatcherInterface -> Nil) : AED::Callable#
Returns an AED::Callable based on the event class the method was called on.
Optionally allows customizing the priority and name of the listener.
class MyEvent < AED::Event; end
callable = MyEvent.callable do |event, dispatcher|
# Do something with the event, and/or dispatcher
end
dispatcher.listener callable
Essentially the same as using AED::EventDispatcherInterface#listener(event_class,*,priority,&), but removes the need to pass the event_class.